book:ch07

This section will go through a detailed analysis of seven games using the model described up to this point. For each game, I will outline the more general analysis as described in Evaluating Games, and then proceed to a more detailed analysis of the learning potential using the Magic Bullet model.

  1. September 12
  2. Osy Osmosis
  3. MathBlaster
  4. Real Lives
  5. Gone Home
  6. Minecraft
  7. Portal II
  • book/ch07.txt
  • Last modified: 2015/06/20 21:28
  • by becker