Table of Contents

Resources

NOTE: This page is under construction. It will be reorganized and probably split up as time allows. Your patience is appreciated.

This page is a sort of pathfinder for game based learning. What's a pathfinder?

Pathfinder

A guide designed to assist the user in researching a particular discipline or topic. A pathfinder identifies key subject headings related to the topic, important reference books, periodical indexes, journals and other resources available at the local library. Sources on the World Wide Web are usually also included. Pathfinders can be printed or available online. Pathfinder_%28library_science%29

This is a pathfinder about Choosing & Using Digital Games in the Classroom. It is primarily focused on the use of games in formal teaching & training contexts. (i.e. it is NOT about non-digital games, business sims, board & card games, or other forms of serious games).

Note that this is a work in progress - a lack of entries does not imply that there is nothing to include - it simply means I haven't had time to fill it in yet.

Where Teachers Can Make Games

Choosing & Using Digital Games in the Classroom

Games

The resources listed here are places that provide lists of games that have potential for use in education along with reviews and information on where they might be used.

Reviews of Games

Game Lesson Plans and Other Teacher Support

Lesson Planning (General)

Instructional Strategies

Researchers & Practitioners

Books

Journals & Other Periodicals

Websites, Blogs & Reports

Conferences